c0mpiling

Adventure - Multiplayer Roguelike

Adventure is a procedural roguelike project. It's built around a TypeScript game core; shared by a Phaser web client and an authoritative server.

Main Menu Level 1

The aim is a small dungeon game that can generate new places and run the important rules on the server. The client is concerned only with rendering and input for the player, with the connection maintained over a WebSocket.

Combat 1

Influences include every roguelike I've ever played, the MMO Guild Wars and the look of early tile-based RPGs like Ultima.

The following are a short list of some of the features I'd like to cover in the future.

Current Engine

Systems

Main Menu Level 5